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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 8:37 am Post subject: Soviet Testing Base before and after picures |
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This forum is made to show the development of Soviet Testing Base.
Pictures will be posted soon
You can find the mission here http://n64vault.com/ge-levels:soviet-testing-base |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 10:36 am Post subject: |
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The older version you would start also in a courtyard but you would have to choose if you wanted to infiltrate frome the garage or the front door.
They were also supposed to be another escape route to the second courtyard
you could take.
That was scrapped because i didnt think anyone would take it.
The layout also changed making the level more linear than before
I did that because i wanted to keep my first level simple thats also why i scrapped the garage.
The laboratory also wasnt finished as you can see in this picture
Last edited by Corfix on Fri Jul 12, 2019 8:09 am; edited 5 times in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 10:40 am Post subject: |
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The original starting area with the garage.
The level was called Brickyard at this point
Inside the garage
The new starting area more simple
Last edited by Corfix on Fri Jul 12, 2019 8:53 am; edited 6 times in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 10:46 am Post subject: |
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The new layout
Last edited by Corfix on Wed Jul 10, 2019 12:34 pm; edited 1 time in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 11:25 am Post subject: |
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There was orginally going to be a cutscene where you would see bond escape through the forest. That was scrapped because i didnt konw how to split it up in to rooms. I lost motivation in trying to figure out how to get the portals to work.
Am a little sad it didnt make it in but maybe i can use it in a another custom level
Last edited by Corfix on Fri Jul 12, 2019 8:11 am; edited 1 time in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 12:18 pm Post subject: |
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Before
After
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 12:26 pm Post subject: |
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Before
After
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 12:43 pm Post subject: |
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Before:
A lot changed here
After
Last edited by Corfix on Fri Jul 12, 2019 8:44 am; edited 4 times in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 1:09 pm Post subject: |
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Before
After
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 1:13 pm Post subject: |
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Before:
The scrapped escape route
After
Last edited by Corfix on Fri Jul 12, 2019 8:47 am; edited 2 times in total |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Wed Jul 10, 2019 1:22 pm Post subject: |
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Before
After
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MRKane 007
Joined: 11 Dec 2008 Posts: 1076
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Posted: Wed Jul 10, 2019 7:07 pm Post subject: |
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Exceptional work!
What software are you using for editing? I've become pretty good at mapping so can help guide you through to how split rooms, setup clipping, and do portals etc. _________________ No Mr. Bond, I expect you to be re-coded! |
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Lazlo52 Secret Agent
Joined: 18 Nov 2017 Posts: 336 Location: N.J. |
Posted: Thu Jul 11, 2019 10:13 am Post subject: |
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Great to see it released! And, really cool seeing the development insight. I'm still no good at downsizing my projects, probably why I don't finish anything. _________________
Quote: | 22 not happening nerds. forget about it. 23 til the day i die. |
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00action 00 Agent
Joined: 21 Feb 2007 Posts: 445 Location: UK |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Fri Jul 12, 2019 8:36 am Post subject: |
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MRKane wrote: | Exceptional work!
What software are you using for editing? I've become pretty good at mapping so can help guide you through to how split rooms, setup clipping, and do portals etc. | I use DeleD to model my levels its old and limited but its very easy to make models.
I appreciate your offer to help but right now im just glad its done so i can work on other projects.
this level could well have been cancelled because my lack of experience.
So thats why i scapped the forest area it became too complicated for me |
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