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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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loofadawg Agent

Joined: 15 Jun 2018 Posts: 138
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Posted: Wed Apr 29, 2020 12:29 pm Post subject: The upshot of the Covid-19 Stay at home order |
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The first link is part of map I am working on for somebody:
https://youtu.be/ox0WUzI7JRM
This is just for fun it will not be featured in the mod I was just testing out action blocks for the first time:
https://youtu.be/mHa6H6gF4J8 |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed Apr 29, 2020 12:47 pm Post subject: |
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That map has a pretty nice look to it. I also spotted the waterfalls. The texture colour kinda looks like the Caverns water. Is it using a normal water animation? Seems like maybe stretching out the texture gives it a better running water appearance? |
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loofadawg Agent

Joined: 15 Jun 2018 Posts: 138
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Posted: Wed Apr 29, 2020 1:05 pm Post subject: |
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Yes, the UV's are stretched. I had to do stretch and distort them to make them appear to move just vertically.
I wanted to make it see through but alas that is not possible. I have a couple ideas with a different approach that may work. After I finish the map I will revisit it.
Right now, I just need to add the waterfall sounds to really sell the effect. |
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bmw Hacker


Joined: 04 Jan 2006 Posts: 1367 Location: Michigan  |
Posted: Mon May 04, 2020 3:10 pm Post subject: |
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Always amazing to see what a little lighting can do for a room. Looks good. |
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