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GoldenEye Setup Editor Feature Requests List/Bugs
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SubDrag
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 PostPosted: Sat Dec 26, 2009 3:33 pm    Post subject: GoldenEye Setup Editor Feature Requests List/Bugs Reply with quote Back to top

This will be edited to show the latest list. This post will be here "forever".

3)Output clipping but only change recompile certain rooms (useful for appending Rare's levels, since clipping gets broken after re-output)
6)Rotation for multiple selected objects does not make them all same, instead increments each by same valuerotation for multiple selected objects
7)27 Preset pad splitting
13)PD color-coded sizing for pads or way to filter/toggle on/off by pad size
17) Advanced Bare-bones, options dialog for different deletions
19) Make Project Mode the default way of opening/saving files
20) Allow Project Mode to work without a ROM, if no new textures are needed.
22) Move individual setup, pad, text, etc. files out of main program directory and into GEFiles and PDFiles subdirectories. This is so PD files don't need to be renamed (easier to drop in replacements or whatever). Makes the main directory cleaner, too, which is always nice.
23) (Optional) Make Open Project display a scrollable list of available stages, instead of a pulldown menu.
28) Copy/Paste rooms
34) Some misc gun stuff that is not hacked out and would need to be to be incorporated:
Ability to edit these in the 21990 menu:
Bullet effect type (pp7 shooting blue laser, etc)
35)Calculate displaylist parts - What would be nice for editor is a Quad(PD), Tri, Vtx, GBI(Total), GBI(Excluding Tri Data) counters in Advanced section.


Last edited by SubDrag on Wed Aug 05, 2015 5:58 pm; edited 35 times in total
 
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Yurei
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 PostPosted: Mon Dec 28, 2009 1:53 am    Post subject: Reply with quote Back to top

Something I would love you to do :
Customize controls in the Visual Editor
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Camaro
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 PostPosted: Mon Dec 28, 2009 10:02 am    Post subject: Reply with quote Back to top

I second the customizable controls request.
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 PostPosted: Mon Dec 28, 2009 9:21 pm    Post subject: Reply with quote Back to top

I hope you can do 1 Multiple rooms selected at once room positions mode
that what wud want. Smile
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Yurei
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 PostPosted: Tue Dec 29, 2009 5:15 am    Post subject: Reply with quote Back to top

Maybe another suggestion, but do whatever you want, it's your work after all. Smile

- Change menu names to mode user-friendly.

For instance, 21990 doesn't mean much to me.. !
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oxidice
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 PostPosted: Tue Dec 29, 2009 6:02 am    Post subject: Reply with quote Back to top

I would really like if it was possible to inject Weapon Sets to another rom from bottom of Stage Options tab.

Don't know how hard it would be to implement, but just suggestion I had in my mind.
 
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SubDrag
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 PostPosted: Tue Dec 29, 2009 3:22 pm    Post subject: Reply with quote Back to top

oxidice wrote:
I would really like if it was possible to inject Weapon Sets to another rom from bottom of Stage Options tab.

Don't know how hard it would be to implement, but just suggestion I had in my mind.


Please try beta, this is a useful feature, good idea, it's added.
 
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oxidice
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 PostPosted: Wed Dec 30, 2009 5:09 am    Post subject: Reply with quote Back to top

Just tried it SubDrag and it worked great! Thanks
 
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Captin.Frosty
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 PostPosted: Wed Dec 30, 2009 10:25 am    Post subject: Reply with quote Back to top

I downloaded the beta .exe, and all of my music files and most of the files in the 21990 menu are missing. Is this because I didn't get the full installer?
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SubDrag
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 PostPosted: Wed Dec 30, 2009 10:40 am    Post subject: Reply with quote Back to top

You need to install full installer, then put beta in same folder and run it instead.
 
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 PostPosted: Wed Dec 30, 2009 11:26 am    Post subject: Reply with quote Back to top

SubDrag wrote:
You need to install full installer, then put beta in same folder and run it instead.


Is the full installer the one on GoldenEye Vault?
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 PostPosted: Wed Dec 30, 2009 11:27 am    Post subject: Reply with quote Back to top

Captin.Frosty wrote:
SubDrag wrote:
You need to install full installer, then put beta in same folder and run it instead.


Is the full installer the one on GoldenEye Vault?


Yes, the full installer is the one currently in the vault.
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Entropy Soldier
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 PostPosted: Mon Jan 04, 2010 9:05 am    Post subject: Reply with quote Back to top

Ability to edit these in the 21990 menu:


Max ammo capacity (so you can hold 1000 9mm bullets at a time or 4 remote mines, etc)

Bullet effect type (pp7 shooting blue laser, etc)

Type of ammo the gun uses (9mm, rifle, rockets, etc)




I would also like the Ability to copy pre-existing weapons over others, including 05's and w/e else needed for flawless operation.



EDIT: also, is there a way to modify what weapons can shoot through bullet proof glass? "objects shoot through" doesn't seem to affect that at all
 
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 PostPosted: Wed Jan 20, 2010 4:59 pm    Post subject: Reply with quote Back to top

Quote:
1)Multiple rooms selected at once room positions mode


I thought you could do this already? Checking back now I see I can't do it with my current version but I remember in older versions of the editor I could highlight and move multiple rooms, selecting them with the shift key and then moving them all as a group.
 
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SubDrag
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 PostPosted: Wed Jan 20, 2010 5:33 pm    Post subject: Reply with quote Back to top

bmw wrote:
Quote:
1)Multiple rooms selected at once room positions mode


I thought you could do this already? Checking back now I see I can't do it with my current version but I remember in older versions of the editor I could highlight and move multiple rooms, selecting them with the shift key and then moving them all as a group.


You are totally right! It turns out TimEh, in his very few code additions, managed to break that functionality by reusing shift-click to paste tri colors. It's restored in beta and I remapped shift+lclick for paste colors to alt-lclick.

Well that was easier than expected, 1 is in.
 
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