Author |
Message |
Topic: Goldeneye set up editor keeps crashing! |
Sigma Storm
Replies: 18
Views: 24809
|
Forum: Mapping and Modelling
Posted: Fri Apr 23, 2010 4:54 am Subject:
Goldeneye set up editor keeps crashing! |
I can safely say that0 the GE Editor does not like textures used in Max.
You could try to use some batch converter on them before importing.Yeah, I plan to get back into modeling for GE. I have a m ... |
Topic: Goldeneye set up editor keeps crashing! |
Sigma Storm
Replies: 18
Views: 24809
|
Forum: Mapping and Modelling
Posted: Thu Apr 22, 2010 3:36 am Subject:
Goldeneye set up editor keeps crashing! |
I haven't used max in years, since the disc I got from school stopped being readable, and I was never any good with it to begin with. What's wrong with texturing using it?I've been using Max for quite ... |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 22, 2008 5:20 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
When you made your level, did you do File -> New? That's got to be your room if so! Could it be using the wrong texture? In order to get textures you need to use the Update Images from Image Edi ... |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 22, 2008 5:01 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Well, I managed to get something working, but it's not my room, in fact, I have no idea what it is.
http://img211.imageshack.us/img211/8068/oddyk4.png
Any progress is good progress I spos ... |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 22, 2008 12:14 am Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Oops, I quoted myself instead of editing my post, my bad.  |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 22, 2008 12:11 am Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
You should be fine using 3ds max for this, so don't worry about that. If you have any good 3ds max tutorials feel free to make a topic linking to them, I'd like to have tutorials for a bunch of editor ... |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 21, 2008 10:20 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Okay, no problem.  |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 21, 2008 10:04 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Yeah I did that, still the same.
I just noticed, when I export as .objs, it doesn't generate any RoomIndices.bin like it does in the tutorial, could this be why? |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 21, 2008 9:53 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Thanks, I tried opening Image Tools from the Visual Editor window and it worked, but now I'm up the the point in the tutorial where you save the .bg file as 660D70.bin for Runway, but I can't see my r ... |
Topic: Error with Image Tools, importing to GEEdit2 from .obj |
Sigma Storm
Replies: 18
Views: 19083
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 21, 2008 9:31 pm Subject:
Error with Image Tools, importing to GEEdit2 from .obj |
Hi guys,
I’m working on my first map for GoldenEye, right now it’s just a test map to get myself started, it’s just a box.
I’m currently following SubDrag’s Advanced New Level Tutoria ... |