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									GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
  
									
									
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								moonraker808 Secret Agent
  
 
  Joined: 29 Dec 2006 Posts: 252
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											  Posted: Sun May 13, 2007 8:49 am    Post subject: changing mission solo bonds character in editor? | 
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											I want to change the character from bond to something else when you play single player. I got the idea after jac posted it; so I was just wondering if there actually is a way. _________________ -moonraker   | 
										 
									 
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								ColdshadowX Secret Agent
  
  
  Joined: 15 Apr 2007 Posts: 281 Location: Boston, MA                     | 
								
									
										
											  Posted: Sun May 13, 2007 9:04 am    Post subject:  | 
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											uh...I don't know but I do know how to get that your mulitplayer guy.
 
(Codes removed by Wreck) _________________ "I don't know how and I don't know when but my keys have found a way to lock my out agian." - Bishop Allen "Little Black Ache" | 
										 
									 
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								Wreck Administrator
  
  
  Joined: 14 Dec 2005 Posts: 7266 Location: Ontario, Canada                     | 
								
									
										
											  Posted: Sun May 13, 2007 4:53 pm    Post subject:  | 
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											I took the codes down from ColdShadowX's post, because they were fairly long, and weren't quite what Jac6 and Moonraker808 were looking for.  I appreciate you trying to help out, though.  
 
 
As for changing the clothing that Bond wears during the missions, I have done this before.  I actually made it so you'd play as Dr. Doak in Facility, as well as Defense Minister Dimitri Mishkin in Archives.  Now, I'm not sure if anyone has established just where in the ROM they setup the different Bond characters.  The head, suit and cuff would be in the same block, which would likely (though not necessarily) include his point-of-view height.  The voice for when he his injured may also be present.  Since that hasn't been located, we need to mod the actual models called at their ID.  Such as the black tuxedo being character model 05.  You'd change the data to that of another entry.  It's a little complicated to explain, and I don't have much time.  When I get back home, I'll check back into it. _________________
    
 
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN | 
										 
									 
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								SubDrag Administrator
  
 
  Joined: 16 Aug 2006 Posts: 6189
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											  Posted: Sun May 13, 2007 5:03 pm    Post subject:  | 
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											Bond Modifiers ALL by SubDragger@hotmail.com
 
Boiler Bond
 
8103DFCA-XXXX
 
8103DFCE-XXXX
 
8103DFD8-XXXX
 
Suit Bond
 
8103DFDC-XXXX
 
8103DFE2-XXXX
 
8103DFEC-XXXX
 
Timber Bond
 
8103DFF2-XXXX
 
8103DFF6-XXXX
 
8103E000-XXXX
 
Snow Bond
 
8103E006-XXXX
 
8103E00A-XXXX
 
8103E014-XXXX
 
Natalya
 
8103DF52-XXXX
 
8103DF56-XXXX
 
8103DF60-XXXX
 
Baron Samedi (all of him)
 
8103DF02-XXXX
 
8103DF06-XXXX
 
8103DF10-XXXX
 
 
Ouromov
 
8103DE9E D8D0
 
8103DEA2 6FAC
 
8103DEAC 0100
 
 
Xenia
 
8103DEEE			
 
8103DEF2			
 
8103DEFC			
 
Digits			
 
D410	6E80	0100	Camo Guard
 
D430	6E8C	0100	Grey Guard
 
D450	6E98	0100	Olive Guard
 
D470	6EA8	0100	Rus Guard
 
D490	6EB4	0100	Trev Guard
 
D910	6EC0	0100	djBond
 
D4B0	6ECC	0101	Boris
 
D4D0	6ED4	0101	Ouromov
 
D4F0	6EE0	0101	Trevelyan
 
D510	6EEC	0101	BoilerTrev
 
D530	6EFC	0101	Valentin
 
D550	6F08	0001	Xenia
 
D570	6F10	0101	Baron Samedi
 
D590	6F20	0101	Jaws
 
D5B0	6F28	0001	MayDay
 
D5D0	6F34	0101	OddJob
 
D5F0	6F40	0001	Natalya
 
D610	6F4C	0100	Armour Guard
 
D630	6F5C	0100	ConmGuard
 
D650	6F68	0100	Great Guard
 
D670	6F78	0100	Navy Guard
 
D690	6F84	0101	Snow Guard
 
D890	6F90	0100	Boiler Bond
 
D8B0	6FA0	0100	Suit Bond
 
D8D0	6FAC	0100	Timber Bond
 
D8F0	6FBC	0101	Snow Bond
 
D6B0	6FC8	0100	Blue Woman
 
D6D0	6FD4	0100	Fastech Woman
 
D6F0	6FE4	0100	Tech Woman
 
D710	6FF0	0100	Jean Woman
 
D730	6FFC	0000	Grey Man
 
D750	7008	0000	Blue Man
 
D770	7014	0000	Red Man
 
D790	7020	0000	Cardiman
 
D7B0	702C	0100	Check Man
 
D7D0	7038	0100	Tech Man
 
D7F0	7044	0101	Pilot
 
D810	704C	0100	Great Guard
 
D830	705C	0100	BlueCam Guard
 
D850	706C	0100	Moonguard
 
D870	7078	0100	Moonguardfemale
 
D930	7088	0100	suit_lf_hand (big hand) | 
										 
									 
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								moonraker808 Secret Agent
  
 
  Joined: 29 Dec 2006 Posts: 252
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											  Posted: Sun May 13, 2007 8:43 pm    Post subject:  | 
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											thanks guys for helping! I'll update my rom level change with it   _________________ -moonraker   | 
										 
									 
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								Ryani Secret Agent
  
 
  Joined: 23 Nov 2006 Posts: 204
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											  Posted: Sun May 13, 2007 11:33 pm    Post subject:  | 
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											| Or you can just switch Bonds arm in the GEedit. All of them change his clothes, apart from connery's tux. | 
										 
									 
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								armymen12002003 Secret Agent
  
  
  Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein                     | 
								
									
										
											  Posted: Mon Nov 19, 2007 1:44 pm    Post subject:  | 
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											which one is the janus special forces code _________________ "Schutzstaffel!" "Mein leben!"
 
 
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								moonraker808 Secret Agent
  
 
  Joined: 29 Dec 2006 Posts: 252
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											  Posted: Mon Nov 19, 2007 8:54 pm    Post subject:  | 
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											Subdrag, is it a preset function in the editor yet? bause if not; there really should be a place to do that. _________________ -moonraker   | 
										 
									 
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								SubDrag Administrator
  
 
  Joined: 16 Aug 2006 Posts: 6189
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											  Posted: Tue Nov 20, 2007 5:26 am    Post subject:  | 
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											| Nah not yet. I  think it's not because we don't fully know how these blocks work. | 
										 
									 
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								armymen12002003 Secret Agent
  
  
  Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein                     | 
								
									
										
											  Posted: Tue Nov 20, 2007 12:25 pm    Post subject:  | 
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											Can someone tell me which one is the janus special forces code? _________________ "Schutzstaffel!" "Mein leben!"
 
 
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								N64King Agent
  
 
  Joined: 17 Nov 2007 Posts: 24 Location: Dublin,Irleand                     | 
								
									
										
											  Posted: Tue Nov 20, 2007 12:53 pm    Post subject:  | 
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											They don't have 1 sorry to say. 
 
 
I might try out some of these codes _________________ LOPO D
 
 
Hacker,Farther,Legend | 
										 
									 
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								moonraker808 Secret Agent
  
 
  Joined: 29 Dec 2006 Posts: 252
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											  Posted: Sat Nov 24, 2007 10:24 am    Post subject:  | 
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											ah ok. _________________ -moonraker   | 
										 
									 
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								Kode-Z Hacker
  
 
  Joined: 09 Nov 2007 Posts: 1142 Location: London, England                     | 
								
									
										
											  Posted: Sat Nov 24, 2007 10:39 am    Post subject:  | 
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											| Every guard in the game DOES HAVE an individual code. One of the guards in the list will be the Janus Special Forces. I tried this code years back and it worked fine for me. | 
										 
									 
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								zoinkity 007
  
  
  Joined: 24 Nov 2005 Posts: 1740
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											  Posted: Sat Nov 24, 2007 10:54 am    Post subject:  | 
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											When you set the character for the stage using the intro block, it sets both the arm and the model.  Each model is hard-coded to be loaded with the arm, and it sucks trying to change it because they don't just call model numbers...
 
  Unlike Perfect Dark, where each character has a seperate arm, in GE all the possible suit arms are loaded into that 'Master Hand' binary, as it is so affectionately called.  The order is dictated by the offsets at the beginning of the file.  It's some crazy stuff.
 
 
  The only way to change the player's character in solo is to swap the suit models.  You can do this with codes - they were called global object modifiers - or you can probably do this in the editor as well.  The codes above were a subset of the complete list; I'll see if I have it lying about anywhere.  It won't change the cuff, but it will change the suit.  
 
  
 
  In the future we might be able to override the default setting for each suit, but for now you'll need to swap models. _________________ (\_/) Beware
 
(O.o)   ze
 
(> <)      Hoppentruppen! | 
										 
									 
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