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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7248 Location: Ontario, Canada  |
Posted: Fri Jun 22, 2007 7:10 pm Post subject: [Work in Progress] Car Park Mission - June 22nd, 2007 |
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I know some of you are probably wondering what happened to the Caves mission I had been working on. Well, that was set onto the backburner, with a rather low flame. It may be worked on again one day, but I've decided to move onto a project that has had my interest since I first knew it was possible. And now that Zoinkity has completed the clipping file for the level, the Car Park is a playable stage. Infact, a multiplayer version of it was already released over at the RWP (Rare Witch Project) forums. I'm not sure why it wasn't added here, but SubDrag will likely do so very soon.
So, here's the first two shots of the Car Park mission in progress...
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YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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00Dark 007


Joined: 21 Nov 2006 Posts: 637
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Posted: Fri Jun 22, 2007 11:19 pm Post subject: |
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OH... MY... GOD!! THAT IS SO BAD@SS!! I THINK I'M GOING TO CRY I CANNOT BELIEVE THIS!! A CAR PARK MISSION!! AND IT IS IN GOLDENEYE!! UUUUUUGH... HOLD ON... I'M FAR TOO EXCITED TO SPEAK ANYMORE. HOLY MOTHER %@#$%&!! SELF DESTRUCTING IN 5... 4... 3... 2... AAAAAAAAAAAAAAAH!! SO BAD@SS!! |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Fri Jun 22, 2007 11:35 pm Post subject: |
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Looking forward to it, Car Park is one of my friends' favorite multi levels in PD so I've played it a lot, it'll be interesting to see what kind of mission you create for it. |
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ColdshadowX Secret Agent


Joined: 15 Apr 2007 Posts: 281 Location: Boston, MA  |
Posted: Sat Jun 23, 2007 7:14 am Post subject: |
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I can't **** wait until this comes out on ISP patches.
I have a question. Will you be able to include a carpark.bin file with the ISP?
Thanks
CSX(ColdShadowX)  _________________ "I don't know how and I don't know when but my keys have found a way to lock my out agian." - Bishop Allen "Little Black Ache" |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Sat Jun 23, 2007 6:14 pm Post subject: |
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WOW!!!! I am with the other guy's, but i'll spare you the swears  _________________ -moonraker  |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7248 Location: Ontario, Canada  |
Posted: Sat Jun 23, 2007 8:33 pm Post subject: |
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I couldn't fall asleep last night, so I thought out the mission details and wrote them down on a notepad. Most of the ideas are there, it's only a matter of diving into the project completely. I've added to the first floor garage, and tried designing "extra" areas to fill it out better. It's getting there, mentally. Gonna keep plugging away at it.
The first floor garage, with new cars...
The first floor security office (outside), in the works...
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YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN
Last edited by Wreck on Sun Jun 24, 2007 3:09 am; edited 3 times in total |
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bmw Hacker


Joined: 04 Jan 2006 Posts: 1367 Location: Michigan  |
Posted: Sat Jun 23, 2007 10:08 pm Post subject: |
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So far looking good.
Oh, and btw, I downloaded the mp version from rwp. Amazing! Zoinkity did an outstanding job with the clipping. I'm still amazed when I look at a PD level in the GE engine. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Sun Jun 24, 2007 8:21 am Post subject: |
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That trash can part is really cool. Nice use of those doors. |
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GE MASTER Site Admin


Joined: 22 Nov 2005 Posts: 893 Location: Earth  |
Posted: Sun Jun 24, 2007 1:05 pm Post subject: |
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I'm a n00b because I can't find car park in multiplayer. I did hear Subby say it was part of the editor updates, but sadly I don't know my way around the editor. I understand how to download ips patches. Sorry! |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Sun Jun 24, 2007 2:16 pm Post subject: |
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At the least, you just need to install the editor, then look in wherever you installed it, in the Custom Levels directory. Then go to multi, then choose Car Park or G5. If you want to use the editor, start it up from the Start Menu, then Tools -> Apply IPS Patch. Your ROM order must be unflipped (ABCD). |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Wed Jun 27, 2007 9:47 am Post subject: |
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wreck, how did you manage to create those garbage cans? _________________ -moonraker  |
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armymen12002003 Secret Agent


Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein  |
Posted: Mon Nov 19, 2007 7:59 pm Post subject: |
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when does it come out? _________________ "Schutzstaffel!" "Mein leben!"
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7248 Location: Ontario, Canada  |
Posted: Fri Dec 21, 2007 4:06 am Post subject: |
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Moonraker: Those garbage cans are actually leftover unused beta objects. I can't remember which model they are, but 008 comes to mind.
Armymen: I haven't touched this mission in quite a while. There was a visual problem with the security office that bothered me. Plenty of ideas still roam in my head for this, though. Don't rule it out. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Fri Dec 21, 2007 4:16 pm Post subject: |
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Have you gotten back to work on it yet wreck? _________________ -moonraker  |
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DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
Posted: Sun Dec 23, 2007 9:11 am Post subject: |
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How in the world...wait, I think this is quite simple because if you have Car Park in the custom levels section of the editor, you could probably make a Car Park mission then.  |
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