 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
|
|
|
|
|
 |
 |
 |
 |
 |
Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
 |
Posted: Wed Jul 09, 2008 12:43 pm Post subject: |
 |
|
Both of those look pretty good, can't wait to see them in-game. The textures at the beginning of Storage was awful though, I take it that's only temporary? |
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
 |
Posted: Wed Jul 09, 2008 4:30 pm Post subject: |
 |
|
Looks great!! |
|
|
|
|
|
 |
 |
 |
 |
 |
DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
Posted: Thu Jul 10, 2008 7:26 am Post subject: |
 |
|
Dragonsbrethren, tell me how to put my hammer levels into the GEeditor.
Storage was just something to see if I can make a level.
Oh i forgot about my other level that i'm not finished with, but i don't know what to name it. It's a Citadel-like level though.
Or you can tell me how to send my level to you. |
|
|
|
|
|
 |
 |
 |
 |
 |
DELETED Guest
 |
Posted: Thu Jul 10, 2008 9:24 am Post subject: |
 |
|
DELETED |
|
|
|
|
|
 |
 |
 |
 |
 |
DELETED Guest
 |
Posted: Thu Jul 10, 2008 9:30 am Post subject: |
 |
|
DELETED |
|
|
|
|
|
 |
 |
 |
 |
 |
DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
Posted: Thu Jul 10, 2008 10:08 am Post subject: |
 |
|
when i clicked go it said:
The command failed. Window reported the error:
"Invalid Arguement"
now what? |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |