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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Sun May 28, 2006 1:25 pm Post subject: Multiplayer Cuffs... |
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Not sure if anyone else had spotted this before, but not every multiplayer stage uses the same cuff. The only time you can actually see your wrist is when using the Watch Detonator. Perhaps Rare a) didn't notice it, b) didn't care enough to fix it, or c) did it on purpose for variety. Either way, it's something most of us probably never even picked up on. Here's a list of which cuffs are used in each multi map...
Multiplayer Watch Detonator Cuffs
Temple: Jungle Fatigues (timberbond) 05 02
Complex: Special Operations Uniform (boilerbond) 05 03
Caves: Jungle Fatigues (timberbond) 05 02
Library: Special Operations Uniform (boilerbond) 05 03
Basement: Special Operations Uniform (boilerbond) 05 03
Stack: Special Operations Uniform (boilerbond) 05 03
Facility: Special Operations Uniform (boilerbond) 05 03
Bunker ii: Special Operations Uniform (boilerbond) 05 03
Statue: Dress Suit (suitbond) 05 00
Archives: Dress Suit (suitbond) 05 00
Caverns: Jungle Fatigues (timberbond) 05 02
Cradle: Dress Suit (suitbond) 05 00
Egyptian: Dress Suit (suitbond) 05 00
05 00 - suitbond: Dress Suit
05 01 - djbond: Tuxedo
05 02 - timberbond: Jungle Fatigues
05 03 - boilerbond: Special Operations Uniform
05 04 - snowbond: Parka
05 05 - White Tuxedo (BETA)
05 06 - Black Tuxedo (BETA)
05 07 - Black Tuxedo (BETA)
05 08 - Black Tuxedo (BETA) |
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doctornull Agent

Joined: 18 Mar 2006 Posts: 75
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Posted: Sun May 28, 2006 3:33 pm Post subject: |
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Is there any other cuffs in the memory? |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Sun May 28, 2006 4:01 pm Post subject: |
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The only extra ones are the few black tuxedo cuffs and the white Connery dinner jacket sleeve. I thought I remembered getting some weird miscoloured ones at some point in time. They were glitched out, so they weren't important enough to take down. Other than those, there shouldn't be anything else. |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Tue May 30, 2006 2:11 pm Post subject: |
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There are 9. What's cool about the cuff-setting type is that is selects different models embedded in the left-hand model thingy. Connery's cuff is present - and that is his, if you check the model list - but it also is hard-wired to load certain character models along with the cuffs. Good thing is can be altered since it happens seperate from the actual cuffy-thingy
Citadel either did or now does use Connery's cuff (can't remember which is release). Granted, you only see it like, what, twice? _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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zerojett 00 Agent


Joined: 01 Feb 2006 Posts: 434 Location: Saskatchewan, Canada.  |
Posted: Tue May 30, 2006 2:28 pm Post subject: |
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this means... all characters use the same cuffs? weird. sleeveless characters use a tux cuff. _________________ zerojett lives on! |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue May 30, 2006 2:52 pm Post subject: |
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That's why all multiplayer stages should use the Jungle Fatigues cuff.
Having everyone be sleeveless makes more sense than anything else. |
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