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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Thu May 14, 2009 1:42 pm Post subject: Funny thing in Editor |
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This text i found in Editor while flop was helping me
 _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu May 14, 2009 2:11 pm Post subject: |
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Which level was that? Rare has some funny debug text, but prob. most is stripped out. |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Thu May 14, 2009 2:12 pm Post subject: |
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It was facility. I was looking about on the action blocks. Im suggesting that it was from a Scientist that runs into the toilets (which ive seen before in N64 version) _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu May 14, 2009 3:22 pm Post subject: |
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Yep, that's the scientist with the A-level keycard that runs to the bathroom. I'm kind of partial to "If only I had a gun!!!", which is also from the scientist blocks.
Last edited by Dragonsbrethren on Thu May 14, 2009 3:25 pm; edited 1 time in total |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sun May 17, 2009 10:39 am Post subject: |
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heres another on on Facility
 _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Sun May 17, 2009 11:01 am Post subject: |
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I mentioned that already, it's in every mission that has scientists. |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sun May 17, 2009 11:10 am Post subject: |
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Dragonsbrethren wrote: | I mentioned that already, it's in every mission that has scientists. |
I dont think a scientist would have a grenade as it shows under the debug comment _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Sun May 17, 2009 12:00 pm Post subject: |
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Try shooting one in the arm/leg twice on secret agent or higher and see what happens... |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sun May 17, 2009 12:03 pm Post subject: |
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ive done that before and they came out with a DD44 _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
Posted: Sun May 17, 2009 12:45 pm Post subject: |
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one time a scientist threw grenade after grenade after grenade after grenade...  |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Mon May 18, 2009 12:57 am Post subject: |
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Certain scientists will randomly throw grenades. I know of atleast one, in the largest lab room in Facility. But they usually need to be prompted first, by inflicting enough damage on them to change their current action routine. Not to say that they won't toss a hand grenade before that, it's just not nearly as common. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Mon May 18, 2009 6:47 am Post subject: |
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All of the game's scientists can throw grenades, I never really looked into how before. First off, once you get them to pull out a DD44 by shooting them two or more times they act like normal guards. First they jump to 0010, which makes them draw the DD44, and that block jumps to 0008, with it set to return to 0002 once they reach Bond. They can throw grenades once their block is set to 0002.
The more interesting way, the one I never really noticed before even though I've worked with these blocks, is seen in HackBond's screenshot. That grenade throw is triggered by shooting a scientist one or more times and there is randomness involved (greater than $40 to jump). The scientist will throw their grenade, then should go back to acting like a normal scientist. I've never seen this happen in all the years I've been playing this game, and it seems like the action block is stacked against it. In order to get to this point, Bond must either shoot the scientist or another guard, but the block checks if Bond has fired a shot before those two checks, and goes into a different loop. It might not even be possible to trigger that part of the block. |
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TAKA Michinoku9.1 007

Joined: 22 Jun 2008 Posts: 607 Location: Crossmaglen,South Armagh, Ireland  |
Posted: Mon May 18, 2009 7:15 am Post subject: |
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I have triggered it before in Facility, one scientist threw a grenade and killed about 5 other buddies of his then acted as if nothing happened  _________________ "We have always found the Irish a bit odd, They refuse to be English" Winston Churchill
"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams
http://www.youtube.com/watch?v=8V3AEgStKvE |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue May 19, 2009 1:02 am Post subject: |
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It does happen, but it's pretty rare. I've probably only had it happen about twice in the whole time I've played the game. It could have been more, but those were the times I knew what had just taken place.
Scientist: "Hmm, what's this in my pocket? Yikes!!"
tosses the grenade...
BOOM!
Scientist: "Whoops! Umm, Karl? You okay?" _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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