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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Kode-Z Hacker

Joined: 09 Nov 2007 Posts: 1142 Location: London, England  |
Posted: Tue Aug 24, 2010 4:15 am Post subject: Beta menu bleep [New BETA GE footage!] |
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Don't think I've seen this before!
It seems that in the BETA version, each time the aim crosshair was highligting an option, a bleep sound was made
Watch the video from 04:15 and listen carefully!
http://www.youtube.com/watch?v=ttZmyB0xu2s
It must be an eary build, as all the start points are funked up! |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Tue Aug 24, 2010 6:50 am Post subject: |
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wow you're right.I found it kinda funny that a russian dude was talking about a game about killing russians xD |
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NapalmNero Secret Agent


Joined: 05 Jan 2010 Posts: 224 Location: Nowhere  |
Posted: Tue Aug 24, 2010 7:12 am Post subject: |
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I'm speechless _________________ Who? |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Tue Aug 24, 2010 7:16 am Post subject: |
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^ why? |
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Tue Aug 24, 2010 9:02 am Post subject: |
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because of your inability to tell polish from russian? lol |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Tue Aug 24, 2010 11:54 am Post subject: |
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lol yeah _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Tue Aug 24, 2010 5:31 pm Post subject: |
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Lol.
Thats vary cool find. It seem like something allie new in Goldeneye. _________________ There totally nothing to read here. |
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PacmanPlush Agent

Joined: 30 Mar 2010 Posts: 62
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Posted: Tue Aug 24, 2010 10:09 pm Post subject: |
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Great find, Kode-Z. Remember this video you posted two years ago?
http://www.dailymotion.com/video/x278x7_goldeneye-promotion-video-beta_ads
Some of the footage in this new video can be seen in this older one. You'll also notice the same Russian lady can be heard in both videos. If I had to guess, I'd say Rare produced a teaser video with the Russian woman voiceover and placeholder sound effects, and clips from this teaser were used in both of these videos. All we need to do now is find the full, unedited version of Rare's original video. _________________
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NapalmNero Secret Agent


Joined: 05 Jan 2010 Posts: 224 Location: Nowhere  |
Posted: Wed Aug 25, 2010 12:30 am Post subject: |
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radorn wrote: | because of your inability to tell polish from russian? lol |
Ha ha, nah it's not that
It's just that this game had so many small things we never knew about.
Like how both versions of the KF7 Soviet are available(The Ak47 and the ask 74u)
Only if we could some how get the model and textures of the AK-47 back and the menu beeps, footsteps, etc. _________________ Who? |
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Wed Aug 25, 2010 2:43 am Post subject: |
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NapalNero wrote: | radorn wrote: | because of your inability to tell polish from russian? lol |
Ha ha, nah it's not that |
my comical comment was directed at BGS  |
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SharpShooterWellSorta Agent

Joined: 09 Aug 2010 Posts: 7
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Posted: Wed Aug 25, 2010 4:24 am Post subject: |
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That voice-over woman's voice sounded REALLY cool. I wonder why they dropped it... (probably because of the price of large carts). |
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Wed Aug 25, 2010 4:57 am Post subject: |
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the voice over was not ingame, but part of a promo video.
There's some other video where it can be clearly heard.
In this one they just used that other video. |
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PacmanPlush Agent

Joined: 30 Mar 2010 Posts: 62
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Posted: Wed Aug 25, 2010 8:52 am Post subject: |
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NapalNero wrote: | radorn wrote: | because of your inability to tell polish from russian? lol |
Ha ha, nah it's not that
It's just that this game had so many small things we never knew about.
Like how both versions of the KF7 Soviet are available(The Ak47 and the ask 74u)
Only if we could some how get the model and textures of the AK-47 back and the menu beeps, footsteps, etc. |
The presence of both KF7s is odd- but then, we never see the player actually switch between them. It's not inconceivable that Rare changed its model midway through recording this footage, rather than having two available models of the same gun.
It's odd that the beeps were removed, but I have an idea about the footsteps. In Perfect Dark, you make a different sound when walking on snow as opposed to a hard surface, so the engine must distinguish between different types of floors. If they couldn't work this into GoldenEye, it makes sense that it was removed. I don't know whether this was the case, I'm just speculating. It's also possible that it was never programmed in, and the sound was added for the video.
Here's some other oddities I noticed:
The Agent-level objectives for Facility. In the video, they are:
a. Gain entry to laboratory area
b. Contact double agent
c. Rendezvous with 006
d. Destroy tanks in bottling room
In the final, "Contact double agent" is only present on the Secret and 00 Agent difficulties. These are the final objectives, with changes marked in square brackets:
a. Gain entry to laboratory area
b. [Rendezvous with 006]
c. Destroy [all] tanks in bottling room
[d. Minimize scientist casualties]
There is also no next button on this page, meaning the objectives page was originally the last page of the mission file. In the final, the pages are ordered Objectives>Background>M Briefing>Q Branch>Moneypenny. In the video, the order is the same, but Objectives is last. Because the Background slide is first, it has the reconnaissance photo in the upper right corner.
The Background page has an extra paragraph in the final, warning you not to harm scientists. This was obviously added along with the "Minimize scientist casualties" objective.
Starting at 4:24 in the video, when the player passes the cursor over a mission, it cuts to show the intro for that mission. So, when he selects Silo, we see the Silo. When he selects Dam, we see the Dam. When he selects Jungle, we see the Cradle.
Huh.
Of course it's just an editing mistake, but it's still pretty weird. _________________
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Wed Aug 25, 2010 11:04 am Post subject: |
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radorn wrote: | NapalNero wrote: | radorn wrote: | because of your inability to tell polish from russian? lol |
Ha ha, nah it's not that |
my comical comment was directed at BGS  |
lol it sounded russian to me xD |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Sat Aug 28, 2010 3:26 am Post subject: |
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The mission select part really makes it look like they had a test copy. As many rumors about there being "beta carts" out there, this is the first time I've seen any footage that didn't look like it came straight from Rare. The other parts are definitely from that other trailer that was posted a while back. |
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