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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Fri Oct 15, 2010 12:04 am Post subject: Weapon Zoom modifiers? |
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Hi,
I'm looking for a way, using gameshark codes, to adjust the zoom amounts for guns. I want to give the moonraker laser a zoom since it has a scope.
Thanks! |
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Sat Oct 16, 2010 6:08 am Post subject: Something to start with |
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Okay, here's something we can start with.
Here is the code for (I believe someone on here made it) the "RC-pwn90" which is an rcp90 that fires golden bullets, is silenced, and has a zoom. Can someone pick out the zoom value and the gun value out of this code?
81032AD4 0064
80032AD8 000A
81032ADA 002E
80032AE0 0042
81032AE4 0000
81032AE8 41C8
81032B08 0000
81032B0C 40A0 |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7247 Location: Ontario, Canada  |
Posted: Sat Oct 16, 2010 8:50 am Post subject: |
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Hmm, I think it should be one of the following two...
81032AE8 41C8 (this may be power)
or
81032B0C 40A0 (this might be zoom) _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Sat Oct 16, 2010 5:06 pm Post subject: |
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81032AE4 0000 controls Zoom.
80032AE0 0042 controls Silencer.
81032AE8 41C8
81032B08 0000
81032B0C 40A0 Changes from bullets to Golden Bullets.
81032AD4 0064
80032AD8 000A
81032ADA 002E I don't know what they do.
RcP90 is weapon 14. 32 is 20. Add 6 to weapon number to get value? |
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Mon Oct 18, 2010 1:03 am Post subject: |
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I wonder why 0000 is there. Shouldn't the code be: Change weapon (32) to zoom level (4x) or something? |
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Thu Oct 21, 2010 8:49 pm Post subject: Another step closer: |
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here are some codes I dug up. It's called the "zoom-In modifier":
800D4065 00??
800D406D 00??
Any clues as to what values to put/what to do? |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7247 Location: Ontario, Canada  |
Posted: Thu Oct 21, 2010 10:57 pm Post subject: |
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I don't know for sure, but that almost looks like it's a code that modifies player data in a specific level, or set of levels, such as the Dam. It could change the zoom used for all weapons within a stage. I wouldn't know what values to use, either. You'd need to make some savestates in PJ64 and compare them together. However, that won't help you much. If this just effects a certain level, it's not what you're after. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Nyx Agent

Joined: 24 Feb 2010 Posts: 127
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Posted: Fri Oct 22, 2010 12:56 am Post subject: |
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GOT IT.
Moonraker laser with zoom:
81032E68 41C8 |
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