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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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armymen12002003 Secret Agent


Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein  |
Posted: Sat Mar 03, 2012 10:04 pm Post subject: wolfenstein 3d on goldeneye or perfect dark |
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i was wondering if there was a way to put the original wolf 3d level in goldeneye or perfect dark _________________ "Schutzstaffel!" "Mein leben!"
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Sun Mar 04, 2012 5:23 am Post subject: |
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well, that depends on its format.
It has to be a 3d model and it has to be converted to .obj format to be imported into GE/PD using Editor.
I cant say I heard of that game/level so I cant say for sure.
Trev _________________
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oldyz 007

Joined: 02 Dec 2009 Posts: 607
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Posted: Sun Mar 04, 2012 4:50 pm Post subject: |
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Hola -
we where talking last week a about this & doom -
the answer is possible -
for doom i think there is many ways to take out the level polygons -
and there is also Doom versions of wolfenstein ,so the wolfenstein doom versions can be used to convert the levels to polygons for use -
i think doom master Kaiser could help if more people would like to do it -
talking to Fumbles & olllo - we think that the first level of Doom95 is very possible to be made in Perfect Dark -
with zombie shotgun guards -
Imps
so
Wolfenstein is even more possible because most of the guards where human - |
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armymen12002003 Secret Agent


Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein  |
Posted: Sun Mar 04, 2012 6:00 pm Post subject: |
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oldyz wrote: | the answer is possible
we think that the first level of Doom95 is very possible to be made in Perfect Dark -
with zombie shotgun guards -
Imps
so
Wolfenstein is even more possible because most of the guards where human - | glad 2 know it's possible i'd love 2 c it go forward _________________ "Schutzstaffel!" "Mein leben!"
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Mon Mar 05, 2012 6:02 am Post subject: |
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wow, Trevor, never heard of wolfenstein? it's a classic of the genre along with doom, quake, etc.
I can't say I enjoy or even like these games at all, but they are the origins of the 3D FPS genre
Anyway armymen, you can make any level from any game into goldeneye as long as you manage to find a way to get the geometry from that game into a 3D modeler program that supports outputting OBJ format 3D files (which most do, as it's a de facto standard). Of course you should also pay attention to limitations of the game and the N64 and adjust the detail of the geometry and textures down if they exceed the reasonable limits of the engine, but otherwise, you can pretty much do anything. Just don't expect a magic autoconverter that will do everything for you, it's an involved manual job. |
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armymen12002003 Secret Agent


Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein  |
Posted: Mon Mar 05, 2012 12:56 pm Post subject: |
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radorn wrote: | Anyway armymen, you can make any level from any game into goldeneye as long as you manage to find a way to get the geometry from that game into a 3D modeler program that supports outputting OBJ format 3D files (which most do, as it's a de facto standard). Of course you should also pay attention to limitations of the game and the N64 and adjust the detail of the geometry and textures down if they exceed the reasonable limits of the engine, but otherwise, you can pretty much do anything. Just don't expect a magic autoconverter that will do everything for you, it's an involved manual job. |
oh ok lol _________________ "Schutzstaffel!" "Mein leben!"
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fantsu 007

Joined: 30 Apr 2007 Posts: 1003
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Posted: Tue Mar 06, 2012 5:36 am Post subject: |
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Wow, Trevor, you surprise me.
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue Mar 06, 2012 7:08 am Post subject: |
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Maybe he didn't notice the full name of the game in the thread title, and thought it was a game called "Wolf" with a level named "3D"? If you weren't paying close enough attention, you could come to that conclusion.
If not...
Shame on you, Trev!  _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Wed Mar 07, 2012 3:59 pm Post subject: |
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Shame on you Trevor SHAME.
But yeah this game is a full blown classic that I think everyone on Shooters Forever heard about it.
And for the level switch to Goldeneye or Perfect Dark port.
It can be done and I was meaning to port a level like that back in 2010.
But never got to it since I become very busy for the last 2 years.
Chances are this can be easily done as long as the editor can import into real 3D models.
I use DeleD to finish this type of job once its turn into a 3D model.
It can easily edit any poly that it might need fixing after porting.
Also can add onto the level if needed as in if it needs to be bigger or not.
Other then that Goldeneye Editor can easily import this right into the editor once you make the model into OBJ.
Make sure all texture are in the level as well and in the folder to or this wont work at all.
After you import it into the editor all it needs now is a setup and objects and stuff. _________________ There totally nothing to read here. |
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oldyz 007

Joined: 02 Dec 2009 Posts: 607
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Posted: Fri Mar 09, 2012 5:55 pm Post subject: |
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OlllloOOra -
Off Trevor ye fiends!!!
don't you know that maybe they messed up the game's title if some Spanish agency or whatnot changed the title to something like
Lobotuñon 3D?-
in mexicus we get a lot of messed up movie titles spanish to english |
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