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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Thu Mar 08, 2012 8:00 am Post subject: Crashing on windows 7? |
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Hey, I may have been out of the game for a while. But will all these exciting developments i'd like to make at least on level.
That being said, every time I try and boot up a level it crashes. Exactly how do I load a level? I open "Uncompressed" and boot one from the backup but it just crashes.
What am I doing wrong?
regards _________________ -moonraker  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu Mar 08, 2012 8:40 am Post subject: |
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Set compatibility mode to xp3 and run as admin. |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Thu Mar 08, 2012 3:52 pm Post subject: |
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It continues to crash even after I do that unfourtunately, what could be the problem? I ran it under SP3 service pack and as an admin. When I tried to open uncompressed files they just crash _________________ -moonraker  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu Mar 08, 2012 4:05 pm Post subject: |
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When you open the uncompressed files, or when you open visual editor? |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Thu Mar 08, 2012 7:40 pm Post subject: |
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When I try and open the uncompressed files :/ _________________ -moonraker  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu Mar 08, 2012 7:50 pm Post subject: |
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You sure you're opening a valid file? That's odd. |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Thu Mar 08, 2012 10:40 pm Post subject: |
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If it crashes is there a error message anywhere?
If so this can help us solve the problem so much faster.
If not then once we do find out how to fix this I recommend you SubdDrag to add in the error message so then we all know how to fix this. _________________ There totally nothing to read here. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Fri Mar 09, 2012 5:41 am Post subject: |
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EternallyAries wrote: |
If not then once we do find out how to fix this I recommend you SubdDrag to add in the error message so then we all know how to fix this. |
I've always been curious about this.
When applications crash with 'Blahblahblah has stopped working' it means something didn't go right in an IF statement, because there was no handler (In this case an ELSE)
For instance, the program as it is right now may be
Code: | if(fileblah==true&&size<20) just typed in random stuff
{
If the file you opened is legit:
- Continue with the rest of the program
} |
now there is nothing to handle it if it isnt. something like
Code: | if(fileblah==true&&size<20) just typed in random stuff
{
}
else
{
put an error message here
} |
I know IF statements are different for all languages, but I think it's something worth going in to the code and fixing! _________________
Rare wrote: | Perfect Dark Forever. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Fri Mar 09, 2012 6:00 am Post subject: |
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Well, I've got the basics like bad file handle, but I guess I would have to check every last pointer in the setup file and I just didn't But yeah professional released software should heh. |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Fri Mar 09, 2012 8:41 am Post subject: |
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Just so you know there are a lot of other ways to cause an unhandled exception. I've found most of them!
One error that could seriously be more explicit is the infamous segmentation fault, otherwise known as "allocations gone wild". It would just be nice to know why the pointer that passes the "I'm a pointer" test and contains enough entries throws an exception some of the time it is accessed. Or heck, you usually get the "memory can not be "'read'"" shebang even when you're writing. (I know why this is, but it would be handy if the exception handler worked out the context.)
Just so everybody knows there is an awful lot involved in parsing a setup file. When you're talking about accessing referenced data from a reference given by an offset contained in a block of data you're parsing from a different offset you can sort of understand why each and every pointer isn't error tested. Mind you, that presumes it's good data to begin with or, at the least, original data. Feed it one incomplete file or one brand new code block and splort! The original beta editor version worked a lot better when we had properly decompressed files ;*)
Plus, most things were sort of hacked in as it went along. That's got to be a huge mess on your end, Sub ;*) _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Fri Mar 09, 2012 10:05 am Post subject: |
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It just says: "Program has stopped working" and asks if the program was possibly installed incorrectly. However I don't know how it would be installed incorrectly. _________________ -moonraker  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Fri Mar 09, 2012 10:47 am Post subject: |
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Heh, all of the setup code is pretty bad, things like paths, the internal reference counters, etc. I think the biggest simplication I did that helps a lot is outputting the file in order. Of course, it messes up embedding, but it did make output a lot easier in terms of referencing other objects, etc. PD seemed to have a lot more troublesome issues, but now it seems stable.
Now as for original post, what setup file are you trying to open? You're in GE mode trying to open a GE one? Did you grab latest beta? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Fri Mar 09, 2012 11:43 am Post subject: |
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And have you tried File -> New? I have a feeling there's accidentally a miscommunication, like opening a compressed one instead of uncompressed. |
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moonraker808 Secret Agent

Joined: 29 Dec 2006 Posts: 252
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Posted: Fri Mar 09, 2012 11:56 am Post subject: |
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I'll try file - new; that could be it. Because its not telling me what levels they are when I click on them, its something small I know! Blah _________________ -moonraker  |
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mistamontiel 007


Joined: 17 Apr 2011 Posts: 849 Location: Miami, FL, CUBA  |
Posted: Fri Mar 09, 2012 3:22 pm Post subject: |
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Maybe disable DEP on it ? |
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