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X music

 
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Rey
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 PostPosted: Thu Mar 22, 2012 9:00 am    Post subject: X music Reply with quote Back to top

Ok how do i play the X music of the level when an alarm goes on?And how do i go about doing an eliminate guard objective??
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Last edited by Rey on Fri May 18, 2012 5:43 pm; edited 1 time in total
 
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SubDrag
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 PostPosted: Thu Mar 22, 2012 5:08 pm    Post subject: Reply with quote Back to top

Should be an action for both switch to x track, and also to eliminate or remove guard. Check out the actions!
 
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Rey
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 PostPosted: Fri Mar 23, 2012 12:43 pm    Post subject: Reply with quote Back to top

SubDrag wrote:
Should be an action for both switch to x track, and also to eliminate or remove guard. Check out the actions!
I see Kill Guard and eliminate guard ID.I dont see changing the music to X though.
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 PostPosted: Fri Mar 23, 2012 12:49 pm    Post subject: Reply with quote Back to top

Oh yeah, it looks like F4 and F5

F5.xx turn off music in slot 0-3 or all music (FF)

F4.0s.xx.yy Plays x-theme slot# =0-3; play for x/y seconds
x is decremented even while the song can't be heard
y is only decremented while the song is playing
the slot dictates the theme played when more than one song is registered

I think slots correspond to the 21990 data.
 
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Rey
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 PostPosted: Wed Mar 28, 2012 4:13 pm    Post subject: Reply with quote Back to top

how would i make it so when you enter a room the X song plays??
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 PostPosted: Wed Mar 28, 2012 5:58 pm    Post subject: Reply with quote Back to top

if "within units of preset", if succeeds, then play track 1
 
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Rey
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 PostPosted: Fri May 18, 2012 5:46 pm    Post subject: Reply with quote Back to top

I tried making the block.But i did F4 didnt know what numbers to insert for the action.I also tried the blow up Action if close to preset,and switched blow up object to play music,but doesent work,either that or i did it wrong.
(X theme is essential to the level)
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 PostPosted: Fri May 18, 2012 8:20 pm    Post subject: Reply with quote Back to top

This is how to play the x track (at least I tested it on Runway) when alarm is activated, in a 1000 block. It just loops until alarm activated, then plays xtrack using F4 command (would be same for yours)

0200
03
3701
0100
0201
F40000FF
05FD0001
 
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 PostPosted: Fri May 18, 2012 8:24 pm    Post subject: Reply with quote Back to top

use this to tell if close to preset, then return value loop:

520010000301 Go Into Return Value Loop If Within Units Of Preset (00100003)

that's 0010 units, preset 0003, change for yours.
 
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Rey
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 PostPosted: Fri May 18, 2012 8:29 pm    Post subject: Reply with quote Back to top

SubDrag wrote:
This is how to play the x track (at least I tested it on Runway) when alarm is activated, in a 1000 block. It just loops until alarm activated, then plays xtrack using F4 command (would be same for yours)

0200
03
3701
0100
0201
F40000FF
05FD0001
Well for the level,there wont be an alarm involved.Its just when you enter a room.so id just remove the 3701?
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 PostPosted: Fri May 18, 2012 8:43 pm    Post subject: Reply with quote Back to top

If you want enter room, do the if within units of preset, or this one might be more what you want:

55000001 Go Into Return Value Loop If Entered Room with Preset (Preset: 0000)

0200
03
55000001 preset 0000 change to yours
0100
0201
F40000FF
05FD0001
 
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Rey
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 PostPosted: Sat May 19, 2012 10:50 am    Post subject: Reply with quote Back to top

Alright got it going but sometimes strange background sound of static of some sort is heard.
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Rey
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 PostPosted: Wed Jun 13, 2012 2:32 pm    Post subject: Reply with quote Back to top

Im unable to find a good amount of time for music to play.Id like it to play at least 4 min.But its going way longer then that.
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 PostPosted: Wed Jun 13, 2012 4:02 pm    Post subject: Reply with quote Back to top

The one you picked must loop.
 
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Rey
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 PostPosted: Mon Jun 18, 2012 10:03 am    Post subject: Reply with quote Back to top

Ok so say i don't want it to loop.That the song would go back to normal theme after a short while.What would i change to get that.
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