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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Mon Mar 11, 2013 8:25 pm Post subject: |
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Heh, so the CI's "mission" is dD Defection, never knew that, figured they gave it its own string or a blank one, even though you'd never see it.
So they never made the debug displays account for hi-res mode. Can't say I'm surprised, the game's barely playable at times with that toggled since the framerate drops so low (it's barely playable at times period, especially after getting used to the 360 port). I'm surprised they even gave the option, really. They didn't even make use of it for publicity shots, which is the one thing it's good for.
Seeing the other side of that ramp lacks collision, I really have to wonder if it was a new addition at the time of this beta. I checked out those unused pads after my last post and, while they're close to that spot, they're much closer to the second set of locked entrance doors. No real proof there was ever anything back there, wouldn't be the only misplaced pads in the game. There's no location that really corresponds to their alignment though, like most misplaced ones.
Caught another minor text change: "Superdragon". Spaces around the slash in the R-Tracker cheat, too.
Thanks for the video. |
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Mon Mar 11, 2013 8:54 pm Post subject: |
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No problem Ill be doing more now that I have things working fairly well. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Tue Mar 12, 2013 5:36 am Post subject: |
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Thanks for the video. Nothing out of the ordinary I found that is different from the retail. I think your next video should be the Combat Simulator menu  _________________
Rare wrote: | Perfect Dark Forever. |
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Tue Mar 12, 2013 6:16 am Post subject: |
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Well there was the Single / Multiplayer Save Text, and some other differences pointed out above. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Tue Mar 12, 2013 7:37 am Post subject: |
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Borman wrote: | Well there was the Single / Multiplayer Save Text, and some other differences pointed out above. |
There are other things, such as character names/sim names and soundtrack names as well. Maybe game modes, too. _________________
Rare wrote: | Perfect Dark Forever. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Thu Apr 11, 2013 8:50 am Post subject: |
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Just received 300$ as a donation, so we are currently up to 810$! Big big thanks to the person that sent it over this way, don't want to name you unless you want to be. The image will be updated when I get home! |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Apr 11, 2013 10:16 am Post subject: |
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Wow, that's awesome.  |
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Mon May 06, 2013 6:44 pm Post subject: |
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In light of making a sale, Im keeping good to my word by knocking off 100$ from the total price. My only goal is to not owe any more money than I have to. We sit at 810$/2400$ |
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MRKane 007

Joined: 11 Dec 2008 Posts: 1079
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Posted: Mon May 06, 2013 9:26 pm Post subject: |
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Returning to this thread after quite a leave of absence it'd appear... 2.4K? how did $500 become 2.4K? _________________ No Mr. Bond, I expect you to be re-coded! |
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HackBond 007


Joined: 14 May 2009 Posts: 1379 Location: Scotland  |
Posted: Tue May 07, 2013 5:59 am Post subject: |
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MRKane wrote: | Returning to this thread after quite a leave of absence it'd appear... 2.4K? how did $500 become 2.4K? |
More games
Borman wrote: | *PAL Beta of Perfect Dark (Two days before final build - C-Up and C-Down to enable MCM, less options than NTSC)
*NTSC Beta of Perfect Dark (March 22nd 2000 build - C-Up and C-Down to enable MCM, a couple of more options than PAL)
*Conker's Bad Fur Day "Debug" (October 25th, 2000 build - Hold all C buttons on start to cause an interrupt and the debug menu. Doing so later crashes the game, but it may work on real hardware)
*Conker's BFD ECTS Demo Build (Made for a trade show, lots of differences, lots of crashes in Project 64, none really in sixtyforce)
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_________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Tue May 07, 2013 8:15 am Post subject: |
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Because of the unwanted media attention, Im going to upload these now. Remember that I am taking a huge loss now on these, so any help is still really appreciated. I will keep the fundraiser picture updated as funds come in, but I expect most to download and run, prove me wrong... Now get to researching!
All 4 in one pack :
RareN64Protos.rar (331.3 MB)
https://mega.co.nz/#!70QmwYgD!Fuj4X2SIKtbdsvbYbHW0wixvkHMqSPo0raeQ_B3isKk
Note that the ECTS build crashes, a lot, on emulators! Works perfectly on real hardware though.
Codes to note for Debug Conker:
C-Buttons (Up+Down I think, but maybe all four) pulls up the menu
DEBUG
ALL GOOD CHEATS
INFO
Plus a few more (Skip Cutscenes or SkipCutscenes, can't remember)
DC = Decrypted
EC = Encrypted (needs Dongle, original dump)
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Tue May 07, 2013 10:10 am Post subject: |
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Download is legit.
Also to defend myself and others: I don't have a way of paying for things online, so I don't see my case as "download and run."
Also: For the ntsc the Framerate goes wayyy down at times, but it goes back to normal. |
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Borman Agent

Joined: 13 Oct 2012 Posts: 71
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Posted: Tue May 07, 2013 10:33 am Post subject: |
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Emulator issues are likely in a lot of cases. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Tue May 07, 2013 10:42 am Post subject: |
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Glad MEGA has great server upload speeds unlike it's former, was downloading at 2.8MB/s...
That was very generous of you to release all four early. I hope the donations do not cede because of this, though.
Good luck finding things in these, SubDrag and others. _________________
Rare wrote: | Perfect Dark Forever. |
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