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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu May 16, 2013 10:47 am Post subject: FRIGATE WATER major enhancement ;) |
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I figured out a way to get Frigate's water looking more like a dirty ocean. This will be included in my final version of GOLDENEYE LEGEND
I WILL BE RELEASING DEMO # 2 at the end of the day after finishing Frigate's weapon placements. I hope to be done with PART 1 of this by next week. Running out of time having to stop for the BABY but am still trying to move forward. Multi X
PART 1's PROGRESS......
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu May 16, 2013 1:40 pm Post subject: |
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That...looks terrible, honestly. The normal look of the water is much better. That looks like a corrupted texture or something. |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu May 16, 2013 2:12 pm Post subject: |
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Compared to the NEON GREEN color it was before this is the best you are going to get without a major plugin adjustment. This is for us people's that can't ever get the stuff to run on our PC. Sorry it's not a perfect simulation If you ever looked down at Caverns water it's not too far off from it actually. This is the closest original thing WITHOUT a separate video plugin you are going to get.
BEFORE:
AFTER:
HMMMMMMMM..... CAN'T I GET A little CREDIT?  _________________
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu May 16, 2013 2:23 pm Post subject: |
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Dragonsbrethren wrote: | That...looks terrible, honestly. The normal look of the water is much better. That looks like a corrupted texture or something. |
TRUST ME. I would love for SOMEONE to fix PJ64's emulation issues and tweak a plugin into it that will render it perfectly. I have tried running Glide's in PJ64 1.7 AND some others like 1964 It changes NOTHING on my end. So anyone that wants to make a download send it my way!!! _________________
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Fri May 17, 2013 9:04 am Post subject: |
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Ah, I forgot Jabo's plugin still rendered the water in neon green like that, yours does look better in that case (but you're much better off just ignoring emulation inaccuracies). |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Fri May 17, 2013 2:50 pm Post subject: |
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True. I guess my video card isn't quite powerful enough for Glide considering I am getting some pretty severe TEARING with the water in Frigate. It looks super just seems to want to unfold itself around the center background. lol Very nice render of the original though.
MAN this stuff gets tricky near the end of the multi menu. Had to change some setup files already overwritten by some stages and inject the needed background and clipping data. Have two levels left....Caverns* which will be used for Statue Park SOLO MULTI and Egyptian for ARCHIVES SOLO. BOTH levels will have to be manually changed around since I've already used Archives AND Statue Park in other setups lol Multi X _________________
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mistamontiel 007


Joined: 17 Apr 2011 Posts: 849 Location: Miami, FL, CUBA  |
Posted: Fri May 17, 2013 3:11 pm Post subject: |
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Do it
I would LOVE to see Frigate water fixed whatever ya did !! Cuz I rock Glide Napalm too and have encountered bad water all the time _________________
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Fri May 17, 2013 4:39 pm Post subject: |
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well the above picture is about it Mist. It looks TONS better than neon green but if you are picky about graphics quality then oh well. It looks a MILLION times better LIVE than the pic above when you are moving. When you are moving around it looks like real ocean water just not when you stare close up at it lol ANYWAY this NEW LOOK will definitely keep the level more authentic if you can't get Glide working  _________________
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