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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Randomness87 Agent

Joined: 01 Sep 2014 Posts: 10
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Posted: Mon Sep 01, 2014 4:50 pm Post subject: Spawning enemy with weapon in action block 1000 |
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I'm editing the Silo level in Goldeneye N64 with Goldeneye Setup Editor V2. I want to create 2 infinitely spawning enemies with AR33's as part of the level. I managed to get the 2 guards to spawn infinitely with a 1000 action block, but they all spawn unarmed. Since the spawn weapon command can only be used with a 400 block, is there any way to spawn guards with AR33's in a 1000 action block? From what I've heard, using a 400 only action in a 1000 block will cause the application to crash. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6169
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Randomness87 Agent

Joined: 01 Sep 2014 Posts: 10
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Posted: Tue Sep 02, 2014 2:53 pm Post subject: |
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I basically copied the "Alarm Guards" block, but took out the part with the alarm. It worked, thanks for the help! |
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