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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Mon Nov 02, 2015 7:29 pm Post subject: Gas releasing Object |
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Not sure if this has been talked before but. Just messing around and I was trying to do a barrel releasing gas like Facility. I put object type to Gas releasing object. I used Facility action block as a reference and added the necessary 16 tag. When destroyed the game crashes. What's the proper why to get this to work?
 _________________ www.youtube.com/gamerrey23 |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7252 Location: Ontario, Canada  |
Posted: Mon Nov 02, 2015 8:10 pm Post subject: |
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All you should need is a gas releasing type object. When you destroy it, it will automatically play the sound effects of the gas. What it also does, is switch the currently loaded sky block. Facility has a secondary one, with the thick green fog. I think if there is no secondary sky ID, the game will either crash, or do nothing with the sky.
I don't have my notes with me, but you need to alter a sky block (there are some unused ones leftover you could use, such as multiplayer Cradle). You take the stage ID for the level, and you add some amount to it. I want to say 0x64, but you might have to check to see what rare did for Facility.
Facility = 0x22
Fac Gas = 0x86? _________________
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00action 00 Agent


Joined: 21 Feb 2007 Posts: 445 Location: UK  |
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Tue Nov 03, 2015 7:07 pm Post subject: |
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Ok cause I was doing it in Silo and that doesn't have a sky box. So for ones with a sky box I just tweak the settings? _________________ www.youtube.com/gamerrey23 |
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