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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Thu Feb 16, 2017 4:07 pm Post subject: |
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I had a problem, I did not find Autocad 2004 for 64 bits, I already recovered my project, but I will need it.
he tenido un problema, no encontre autocad 2004 para 64 bits, yo ya recupere mi proyecto, pero necesitare. _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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AL64inthedark 00 Agent


Joined: 18 Sep 2014 Posts: 548 Location: France  |
Posted: Thu Feb 16, 2017 5:18 pm Post subject: |
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Did you try Deled CE ? It's very good for low polygons models. A lot of us around here like it. It is the only one I use for everything related to Goldeneye/Perfect Dark. |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Fri Feb 17, 2017 5:53 pm Post subject: I need Help!!! |
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Can someone help me in my project? I need help for this, whoever it may be, to help me in my project, I would greatly appreciate it, because I hardly have the time, and if you help me, when I publish the project, I will put my name and yours in GoldenEye Vault
alguien puede ayudarme en mi proyecto? necesito ayuda para esto, quienquiera que sea, que me ayude en mi proyecto, se lo agradeceria mucho, debido a que yo casi no tengo tiempo, y si me ayuda, cuando publique el proyecto, pondre mi nombre y el suyo en GoldenEye Vault
File Here/Archivo aqui https://www.dropbox.com/s/biejh3lcb93ntrd/Fort%20Plastro.zip?dl=0 _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Mon Feb 20, 2017 4:13 pm Post subject: |
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This level is going to take some time, probably about 4 or 5 months
Este nivel se va a demorar algo de tiempo, probablemente unos 4 o 5 meses _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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AL64inthedark 00 Agent


Joined: 18 Sep 2014 Posts: 548 Location: France  |
Posted: Mon Feb 20, 2017 5:03 pm Post subject: |
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Hehe. It ALWAYS take lots of time. Hold on, we all know how hard it is. |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Wed May 03, 2017 2:39 pm Post subject: |
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Ladies and gentlemen, starting today, I'm going to restore this project, manage to extract the Fort Plastro level of the original game, surely many felt bad because I stopped working on this project, but now I will get to work right now _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed May 03, 2017 5:02 pm Post subject: |
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Glad to hear you are going to start back up on this.  |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Thu May 04, 2017 9:51 am Post subject: |
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In what if I'm going to have a lot of difficulty is to do the clipping, Rooms and portals, the level was extracted from the original game, but when it matters to GoldenEye Setup editor, without doing Rooms, the program freezes, since I planned to do the Clipping anything else, so I'd probably be late, probably about 3 months, maybe more ...
en lo que si voy a tener mucha dificultad es en hacer el clipping, Rooms y portales, el nivel fue extraido del juego original, pero cuando lo importe a GoldenEye Setup editor, sin hacer Rooms, el programa se congelo, ya que planeaba hacer el clipping nada mas, asi que probablemente me atrase mucho, probablemente unos 3 meses, quizas mas... _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Thu May 04, 2017 3:06 pm Post subject: |
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This is the aspect of the extracted level of your game, as it looks by the way?
In which game would look better this level, in GoldenEye 007, Perfect Dark or GoldenEye X? You all think _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Thu May 04, 2017 5:18 pm Post subject: |
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Since you do custom mission campaigns for GoldenEye, I would say put it in GE007. That way you can add it as a new multiplayer map in your patches. If you want to later on, it can be converted to Perfect Dark, which could then be used in your personal mod of GoldenEye X. |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
Posted: Mon May 08, 2017 5:46 pm Post subject: |
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This is the worst that could happen to date, the level conveyed to FBX and then to DFX for Autocad, I did the Room01, it's all level, and what happened? The level was completely horrendous and it sucks, looks ugly, what happens now? Perhaps fate tells me that this is not my talent or WHAT?
I feel very sad, I feel that I am destined to fail with the 3D modeling
 _________________ Johnny Thunder masterpiece:
RickRollEye 64
Visit my youtube channel:
Johnny Thunder: The Revenger
Visit My discord:
Afterwards Studios |
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