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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Carnivorous Moderator

Joined: 15 Oct 2016 Posts: 657 Location: Ukraine  |
Posted: Thu Jan 23, 2020 3:22 am Post subject: |
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Sub-actions C5/C6 do not work in multiplayer because it recalculates the position and changes the volume for each main loop iteration - they were not designed for multiplayer in mind. They work differently to the set rotor speed sub-action |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Thu Jan 23, 2020 4:03 am Post subject: |
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Ooooohhhhhh. Maybe use a helicopter sub action instead. I'll try that and advise what happens. Appreciate! _________________ [img]http://imgur.com/ud785Jq[/img] |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Thu Jan 23, 2020 9:35 pm Post subject: |
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Just my opinion, but helicopters / airplanes have no place being in a multiplayer level. They hog up many textures, use a lot of polygons, and don't offer anything to the gameplay. Any aesthetically pleasing effect they give is far less important than performance. |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Fri Jan 24, 2020 6:08 am Post subject: Ah yeah |
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Understand that. Well I could release an alternative version of Code Legend with all of them removed. The main concept was to play the Solo levels in their original form but I see no reason to not include more options.  _________________ [img]http://imgur.com/ud785Jq[/img] |
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