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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Fillerthefreak Secret Agent

Joined: 29 Mar 2014 Posts: 305 Location: Canada  |
Posted: Mon Mar 26, 2018 1:08 pm Post subject: |
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Tried to animate the Thompson based off the Dragon rig. I think I messed up with it, so I may need to redo it from scratch. _________________ This is a signature, why did you read this? |
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The Renegadist Secret Agent


Joined: 10 Feb 2016 Posts: 382 Location: Facility Vents  |
Posted: Tue Apr 28, 2020 1:31 pm Post subject: |
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This is a very late reply but it would be cool if people provided a tutorial series for setting up, importing, and exporting animations for PD/GE:X. I would like to get into animating myself but documentation seems a bit rough right now.
Edit: Or hell, someone to sit down and walk me through everything, helping me get started. _________________
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CrashOveride Secret Agent


Joined: 24 Oct 2016 Posts: 339
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Posted: Wed Apr 29, 2020 5:51 am Post subject: |
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What software do you prefer using? _________________ Playing old, low poly games since 2003 |
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The Renegadist Secret Agent


Joined: 10 Feb 2016 Posts: 382 Location: Facility Vents  |
Posted: Wed Apr 29, 2020 2:35 pm Post subject: |
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Blender or 3DS Max, whatever one works best for doing animations like this seeing as it's only the reload. _________________
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