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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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RCJHKU Agent

Joined: 23 May 2015 Posts: 14
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Posted: Tue Sep 07, 2021 7:24 am Post subject: Picking level cinemas in Single Player |
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| So some of the single player missions in Goldeneye have different cinemas before you start playing. Are there Gameshark codes that force the game to load the same cinema each time you play? |
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HackBond 007


Joined: 14 May 2009 Posts: 1385 Location: Scotland  |
Posted: Tue Sep 07, 2021 9:11 am Post subject: |
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I'm not familiar to Gameshark codes but I would imagine how you would go about it is to force the demo slots to only contain the same demo IDs (so all dam or something) _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Carnivorous Moderator

Joined: 15 Oct 2016 Posts: 657 Location: Ukraine  |
Posted: Wed Sep 08, 2021 12:58 am Post subject: |
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| It's possible to create a code to overwrite the other cinema entries in the intro block to be the same data. |
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RCJHKU Agent

Joined: 23 May 2015 Posts: 14
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Posted: Wed Jan 28, 2026 6:32 am Post subject: |
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Going to revive my old topic from 4 years ago, sorry!
So for example, with Depot, there are 3 level cinemas iirc. What codes would I need to force one of those cinemas every time I load the level, so Cinema #1 every time, #2 every time, and #3 every time?
Is this easy to find in the GESetupEditor? |
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HackBond 007


Joined: 14 May 2009 Posts: 1385 Location: Scotland  |
Posted: Wed Jan 28, 2026 9:58 am Post subject: |
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| RCJHKU wrote: | Going to revive my old topic from 4 years ago, sorry!
So for example, with Depot, there are 3 level cinemas iirc. What codes would I need to force one of those cinemas every time I load the level, so Cinema #1 every time, #2 every time, and #3 every time?
Is this easy to find in the GESetupEditor? |
With the GE Setup Editor, it wouldn't tell you what memory addresses these would occupy.
You can load the setup, go into the visual editor, go into Edit Setup > Edit Intro Block, and remove the Intro Cameras (cinemas) that you don't want. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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