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Spawning enemy with weapon in action block 1000

 
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Randomness87
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 PostPosted: Mon Sep 01, 2014 4:50 pm    Post subject: Spawning enemy with weapon in action block 1000 Reply with quote Back to top

I'm editing the Silo level in Goldeneye N64 with Goldeneye Setup Editor V2. I want to create 2 infinitely spawning enemies with AR33's as part of the level. I managed to get the 2 guards to spawn infinitely with a 1000 action block, but they all spawn unarmed. Since the spawn weapon command can only be used with a 400 block, is there any way to spawn guards with AR33's in a 1000 action block? From what I've heard, using a 400 only action in a 1000 block will cause the application to crash.
 
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SubDrag
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 PostPosted: Mon Sep 01, 2014 5:20 pm    Post subject: Reply with quote Back to top

You spawn in a 1000, but assign guard spawning to a 0400 block and in there give him a weapon. Couple examples here: http://goldeneyevault.com/files.php?mode=5
 
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Randomness87
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 PostPosted: Tue Sep 02, 2014 2:53 pm    Post subject: Reply with quote Back to top

I basically copied the "Alarm Guards" block, but took out the part with the alarm. It worked, thanks for the help!
 
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