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Ammo boxes move when hit

 
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Randomness87
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 PostPosted: Sat Dec 27, 2014 7:17 am    Post subject: Ammo boxes move when hit Reply with quote Back to top

When I put an ammo box into a map, it moves when shot, behaving like a completely empty box. I tried checking the Immobile bitflag in the setup editor, but to no luck. Is there any way to have the ammo boxes behave like a heavy object (like a large wooden crate) and not move when shot?
 
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Rey
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 PostPosted: Sat Dec 27, 2014 12:00 pm    Post subject: Reply with quote Back to top

Change item type to standard object.
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Wreck
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 PostPosted: Sat Dec 27, 2014 5:36 pm    Post subject: Reply with quote Back to top

But if you turn it into a standard object, it won't give out ammo when you walk over it. I'm guessing he wants it to be a collectible, but not bounce around when shot. I don't think there's any instances of this in the game to use as reference. You wouldn't want to set Force Collisions, since if you have full ammo, you'll bump into it like an obstruction. Surprised that the Immobile flag wouldn't work. Could just be something with object type.
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Rey
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 PostPosted: Sun Dec 28, 2014 10:13 am    Post subject: Reply with quote Back to top

Yeah, that all depends what he is using the ammo crate for. If it is for MP level then I'm not sure.
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MultiplayerX
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 PostPosted: Mon Dec 29, 2014 10:23 pm    Post subject: Reply with quote Back to top

Just set the weapons flags as invincible and bullets pass through. Wink
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