Topics
Replies
Author
Views
Last Post
Announcement: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
[ Goto page: 1 ... 4 , 5 , 6 ]
77
SubDrag
190111
Thu Apr 30, 2020 4:39 pm
SubDrag
Announcement: The N64 Vault
[ Goto page: 1 , 2 ]
22
Wreck
58878
Thu Feb 21, 2019 7:35 am
CrashOveride
Announcement: Forum Guide: Q-Lab Hacking Department
0
Kode-Z
19994
Wed Sep 03, 2008 1:20 pm
Kode-Z
Announcement: No Posting of ROMs...
0
Wreck
17512
Mon May 14, 2007 10:17 pm
Wreck
Sticky: GoldenEye Setup Editor Feature Requests List/Bugs
[ Goto page: 1 ... 109 , 110 , 111 ]
1654
SubDrag
995720
Mon Jan 20, 2025 2:25 am
Wreck
Sticky: Moving + Extending MP / Character Tables...
[ Goto page: 1 , 2 , 3 , 4 ]
49
Wreck
79460
Mon Jul 27, 2020 4:03 pm
Carnivorous
Sticky: Get 11 More Level IDs Functioning...
11
Wreck
19911
Tue Mar 31, 2020 3:01 pm
MultiplayerX
Sticky: Models for GoldenEye now at the Vault...
[ Goto page: 1 , 2 ]
27
Wreck
48966
Sat Aug 25, 2018 3:07 pm
CrashOveride
Sticky: Coordinates, Room Pointers, & Memory Allocations
8
Wreck
25777
Fri May 18, 2018 1:46 pm
Wreck
Sticky: Pavarini's Tutorials
6
pavarini
16020
Sat Nov 05, 2016 10:02 am
SubDrag
Sticky: UPDATED MUPEN INI - DOWNLOAD HERE!
2
GE MASTER
12756
Sat Oct 17, 2009 6:55 pm
Wreck
Sticky: Help Converting codes; Code conversion guide inside
3
MA2008
74299
Tue Mar 25, 2008 7:02 pm
Kode-Z
Tool for randomising Goldeneye (new version Release 4)
[ Goto page: 1 , 2 , 3 , 4 ]
59
K1lo
112497
Wed Jan 15, 2025 5:13 pm
axdoom
Triangles, Transparency, and Making Triggers/Paths Viewable?
4
TheBeard99
819
Sun Jun 30, 2024 8:13 pm
zoinkity
How many enemies can the N64 handle on screen at once?
6
GoldeneyeGuru
1134
Mon May 06, 2024 6:33 pm
zoinkity
GoldenEye Setup Editor: File Format Questions
13
L. Spiro
7754
Thu Mar 28, 2024 8:43 pm
L. Spiro
GoldenEye randomizer idea
1
perfectace
7784
Fri Dec 29, 2023 7:43 pm
PeeMoldy
C# port of Goldeneye compatible gzip inflate.c
1
tolos
6877
Wed Jul 05, 2023 5:38 pm
MRKane
New to Setup Editor - need help exporting levels
2
HowlinDog
4090
Mon Jul 03, 2023 2:56 am
HowlinDog
Q-Vert: support both N64 & iQue with the same ROM
10
zoinkity
7148
Sun May 14, 2023 6:09 pm
zoinkity
Issue with replacing heads in Goldeneye Editor
6
Mr Fancy Pants
5288
Thu Feb 16, 2023 6:46 am
Mr Fancy Pants
Editing Watch Arm / Watch Laser arm
1
ClassicSpaceman
3195
Sat Jan 28, 2023 9:25 pm
Wreck
Generating more than one level question :)
1
CutTheMonitors!
3056
Thu Jan 26, 2023 12:28 pm
HackBond
Respawning Guards
5
CutTheMonitors!
4466
Wed Jan 25, 2023 6:12 am
HackBond
**MULTIPLAYERX INTERVIEW RETROSPECTIVE**
0
MultiplayerX
3436
Sat Jan 21, 2023 3:12 pm
MultiplayerX
Some beginner SE questions / Control immersiveness project
9
Trv98
7193
Tue Jan 17, 2023 9:27 am
HackBond
GoldenEye vs Perfect Dark game engines
[ Goto page: 1 , 2 ]
17
Sogun
27477
Fri Jan 13, 2023 4:47 pm
Sogun
Sogun's Workshop
[ Goto page: 1 ... 24 , 25 , 26 ]
387
Sogun
383648
Fri Jan 13, 2023 4:43 pm
Sogun
Some of our creations are being sold on repro carts
8
bmw
10429
Wed Dec 07, 2022 2:48 pm
zoinkity
Documentation for Editing Stuff with Memory Peek/Poke
0
StupidMarioBros1Fan
3842
Fri Sep 16, 2022 1:30 pm
StupidMarioBros1Fan
Mod/Decomp Ideas for Features, Fixes, etc.
9
Wreck
6266
Sat Sep 10, 2022 5:30 pm
G14Classified
**GAMESHARK FOG CODES LIST** ++MASSIVE UPDATE++
0
MultiplayerX
3654
Wed Jun 08, 2022 1:38 pm
MultiplayerX
**GAMESHARK CODES ARCHIVE FOR GE AND PD**
4
MultiplayerX
5137
Tue Jun 07, 2022 2:32 am
MultiplayerX
Export function request? Can someone add it?
0
MultiplayerX
3687
Mon Jun 06, 2022 7:35 pm
MultiplayerX
Editing the POV Height for Single Player
3
StupidMarioBros1Fan
4290
Wed Apr 27, 2022 1:30 am
Wreck
Obscure Gamers seeking Goldeneye Content
2
MRKane
3689
Wed Apr 13, 2022 10:19 pm
MRKane
Model Texture Import Suffixes
6
MRKane
5627
Sun Feb 20, 2022 12:58 pm
MRKane
found some old helpful pdfs
1
phillies037
3631
Sat Feb 05, 2022 11:03 am
HackBond
I need help installing the Goldeneye Setup Editor 3.4
4
Julio007#
4961
Sat Jan 15, 2022 1:24 am
HackBond
Hi-Res, speed mods and a timing question.
2
Zilog
4735
Thu Jan 06, 2022 2:56 am
Zilog
Runway Back coming soon 20th A.
[ Goto page: 1 , 2 ]
22
Garabuyo
28010
Wed Dec 29, 2021 2:36 pm
Aeronie
Project: GoldenEye Back
10
Garabuyo
13522
Wed Dec 29, 2021 2:32 pm
Aeronie
How to Replace a Character Model
[ Goto page: 1 , 2 , 3 ]
39
pavarini
67462
Fri Dec 24, 2021 2:38 pm
HackBond
Custom Mission Compilation...
[ Goto page: 1 ... 7 , 8 , 9 ]
129
Wreck
175466
Sat Oct 09, 2021 4:07 pm
Wreck
Picking level cinemas in Single Player
2
RCJHKU
7618
Wed Sep 08, 2021 12:58 am
Carnivorous
goldeneye xbla modding question
3
atenza
5626
Sun Aug 01, 2021 4:32 pm
atenza
How do you calculate how long it takes to open/close a door?
3
tolos
5710
Sat Jul 24, 2021 3:17 pm
tolos
Need help on uploading custom weapon models in GE/PD roms
3
Morrigan Aensland-Hill
5443
Sat Mar 20, 2021 7:49 am
HackBond
King of the Hill mod of GoldenEye 64
1
Morrigan Aensland-Hill
4379
Tue Mar 16, 2021 5:12 am
Morrigan Aensland-Hill
Damage skins?
2
Likwid
6190
Mon Mar 15, 2021 9:28 am
Likwid
Scaramanga's fun house
[ Goto page: 1 , 2 , 3 ]
36
moonraker808
43108
Thu Mar 11, 2021 6:34 am
Morrigan Aensland-Hill
Weird behaviour when exceeding +/-32,768 coords
6
Sogun
8742
Tue Feb 16, 2021 12:34 pm
Sogun
Changing guard accuracy
1
RCJHKU
4740
Thu Feb 11, 2021 12:56 pm
Lazlo52
Changing a music track for a level in Goldeneye?
1
plodo
4783
Tue Feb 02, 2021 11:19 am
Wreck
Display topics from previous: All Topics 1 Day 7 Days 2 Weeks 1 Month 3 Months 6 Months 1 Year