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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Thu Jul 15, 2010 11:02 am Post subject: Adobe PDF Document problems [Resolved] |
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Well, I'm not entirely sure where to put this topic so move if needed. But I tried viewing the Action Blocks How to [Because I'm messing around with them, trying to know them better] and it cuts off at around page 30, when there is 93 PAGES! I have a picture as well.
I HAVE tried updated my Adobe, but still have this problem
That's what it ends up looking at, and the pages are not visible. Please help me, I need to get the action block code for the Guard shooting Guard!!! _________________
Rare wrote: | Perfect Dark Forever. |
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CharAznable0 Secret Agent

Joined: 13 Jul 2010 Posts: 306
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Posted: Thu Jul 15, 2010 12:09 pm Post subject: |
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Good Luck with whatever your doing . I suggest you experiment around and maybe double click them small pages so it shows the whole thing? |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Thu Jul 15, 2010 12:20 pm Post subject: |
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Lol I tried and thanks. I'm trying to make someone shoot certain guards. It was resolved, all I had to do is save it to my desktop. The code works, but the guard only shoots one guard, not two, and they're were 2 in the level, so I'm still trying to work that code out. _________________
Rare wrote: | Perfect Dark Forever. |
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CharAznable0 Secret Agent

Joined: 13 Jul 2010 Posts: 306
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Posted: Thu Jul 15, 2010 12:22 pm Post subject: |
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Glad to hear it was resolved. Good luck again, im looking forward to seeing this |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Thu Jul 15, 2010 12:22 pm Post subject: |
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Thanks. ^__^ _________________
Rare wrote: | Perfect Dark Forever. |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Thu Jul 15, 2010 4:28 pm Post subject: |
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Me to i cant wat to see what your doing. _________________ There totally nothing to read here. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Thu Jul 15, 2010 4:37 pm Post subject: |
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Well, I'm trying to make a certain card shoot several other guards, but this code only aims at one guard. I tried extending the code and pointing it to shoot at another guard, but it did not work. Help would still be appreciated :/
Original code:
Code: | Resume if Return Value loop Met
Leave the routine but when return continue from spot
Return value loop if within proximity of bond (0050)
Go to beginning, then return value loop
Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
Guard Runs To Preset (Preset: 000E)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
Leave The Routine, But When Return Continue From Spot
Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Terminator |
My attempted code:
Code: | Resume if Return Value loop Met
Leave the routine but when return continue from spot
Return value loop if within proximity of bond (0050)
Go to beginning, then return value loop
Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
Leave The Routine, But When Return Continue From Spot
Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Resume if Return Value loop Met
Leave the routine but when return continue from spot
Return value loop if within proximity of bond (0050)
Go to beginning, then return value loop
Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
Guard Targets Guard, Return Value Loop (Siberian Guard #1 / Mishkin: Black Jacket)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
Leave The Routine, But When Return Continue From Spot
Guard ID1 Shoots Guard ID2 In Style (Guard [whatever called it]) (Siberian Guard #1 / Mishkin: Black Jacket)
Detect If Guard Killed, Return Value Loop If So (Siberian Guard #1 / Mishkin: Black Jacket)
Go To Beginning, Then Return Value Loop
Resume If Return Value Loop Met
JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
Terminator |
As you can see in this code, it is aimed at 2 enemies, not one, but it still does not work. _________________
Rare wrote: | Perfect Dark Forever. |
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