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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Drache Agent


Joined: 22 Jul 2011 Posts: 23 Location: Germany  |
Posted: Tue Sep 06, 2011 8:28 am Post subject: *Resolved* Problem with IPS patching |
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The problem is as mentioned from the title; I wanted to test out the German language patch that DF Ank1 translated. Everything seems to be in place but as I enter a mission, the frame rate drops from 60 FPS to 3 FPS. DF Ank1 patch is actually a XDelta file but it is the same. Before I made any conclusion that it was a fault of the patch, I tried the French patch and saw the same thing happen.
I believe that I am using the most recent Goldeneye Setup Editor, 2.4: I followed the tutorials description as it is clearly instructed what to do.
I am using Project 64 1.7 as the emulator and I have tried using two USA roms.
Any help would be appreciated.
edit:
Thank you everybody.
Last edited by Drache on Fri Oct 14, 2011 7:23 am; edited 1 time in total |
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HackBond 007


Joined: 14 May 2009 Posts: 1373 Location: Scotland  |
Posted: Tue Sep 06, 2011 9:03 am Post subject: |
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I dont think anyone here is a "beta" tester for PJ64
Try it on 1.6. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6177
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Posted: Tue Sep 06, 2011 10:46 am Post subject: |
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Check Faq on GoldenEye vault - you need to edit rom settings. |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7253 Location: Ontario, Canada  |
Posted: Tue Sep 06, 2011 12:24 pm Post subject: |
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Not sure if 1.7 has all the same setting options, but these are the ones you should be using...
GoldenEye ROM PJ64 Settings...
CPU core style: Recompiler
Self-modifying code Method: Change Memory & Cache
Memory Size: 4 MB
Advanced Block Linking: On
Default Save type: Use First Used Save Type
Counter Factor: 2
Larger Compile Buffer: Checked
Register caching: Checked
SP Hack: Checked
Use TLB: Checked
Delay SI Interrupt: Unchecked
RSP Audio Signal: Unchecked _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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bmw Hacker


Joined: 04 Jan 2006 Posts: 1367 Location: Michigan  |
Posted: Tue Sep 06, 2011 8:03 pm Post subject: |
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I thought advanced block linking was supposed to be turned off...? |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7253 Location: Ontario, Canada  |
Posted: Tue Sep 06, 2011 8:48 pm Post subject: |
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According to my actual GoldenEye ROM on PJ64, it's ON. Perfect Dark, however, has it set to OFF. Not sure what consequences it could have on the game if you're using the wrong setting. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Drache Agent


Joined: 22 Jul 2011 Posts: 23 Location: Germany  |
Posted: Wed Sep 07, 2011 2:38 pm Post subject: |
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@ Subdrag
Unbelievable that I missed that in the FAQ by an inch - sorry about that... -_-
Jes indeed, Wreck, all of those settings were exactly what I need to make things work normally.
The next problem I have seen is that my screen is no longer "wide". Is the resolution change during the rom conversion? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6177
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Posted: Wed Sep 07, 2011 3:18 pm Post subject: |
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It's a different ROM name so lost your save. Have to reset that. |
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Drache Agent


Joined: 22 Jul 2011 Posts: 23 Location: Germany  |
Posted: Wed Sep 07, 2011 3:27 pm Post subject: |
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Actually it is the same save and I am able to use both a regular rom or the modded rom with one save.
With all of my ROMs am I able to have a full screen on my screen. For some reason my German enhanced rom will not make a wide screen.. =/ |
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