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Face Mapping Help

 
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Mager
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Joined: 11 Dec 2013
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 PostPosted: Wed Dec 11, 2013 3:25 pm    Post subject: Face Mapping Help Reply with quote Back to top

I'm trying to load new face textures but I'm running into issues. I see that most of the faces use 8-bit/256 Color mode for it, but every time I try to save an image like that, it loads up in game and it seems to split it into several lines.

I can't seem to find much information about editing the faces in the game now, at least that isn't about the old face mapper.
 
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SubDrag
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Joined: 16 Aug 2006
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 PostPosted: Wed Dec 11, 2013 3:54 pm    Post subject: Reply with quote Back to top

Are you using the Face Mapper or the Setup Editor? In setup editor, double click, then hit OK, then choose bitmap. It probably is the wrong # of mipmap levels, is why it wasn't working.
 
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Mager
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Joined: 11 Dec 2013
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 PostPosted: Wed Dec 11, 2013 4:40 pm    Post subject: Reply with quote Back to top

SubDrag wrote:
Are you using the Face Mapper or the Setup Editor? In setup editor, double click, then hit OK, then choose bitmap. It probably is the wrong # of mipmap levels, is why it wasn't working.

I'm using the setup editor.

That helped a lot, and I figured out how to save the bitmaps so they loaded properly.

The only other thing I'm wondering is where the texture for the back of heads are.
 
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SubDrag
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 PostPosted: Wed Dec 11, 2013 4:52 pm    Post subject: Reply with quote Back to top

You can filter by object up top, it should show you all the textures for a head.
 
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