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Multiple rooms in one room

 
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Corfix
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Joined: 01 Oct 2017
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Location: Denmark

 PostPosted: Tue Feb 13, 2018 6:36 am    Post subject: Multiple rooms in one room Reply with quote Back to top

Does it help performance in a map if you split a room into multiple rooms big and small ones. If it does how big should a room be if i would split a room into multiple rooms ?
 
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SubDrag
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Joined: 16 Aug 2006
Posts: 5712

 PostPosted: Tue Feb 13, 2018 6:46 am    Post subject: Reply with quote Back to top

It's required for bigger levels. I try to only load 1500 triangles max at time, 3000 absolute worst. Perhaps no more than 600 triangles a room. No hard and fast rule, judge by lag.
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Corfix
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Joined: 01 Oct 2017
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Location: Denmark

 PostPosted: Tue Feb 13, 2018 8:11 am    Post subject: Reply with quote Back to top

ok thanks
 
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Garabuyo
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 PostPosted: Tue Feb 13, 2018 11:27 am    Post subject: Reply with quote Back to top

SubDrag wrote:
It's required for bigger levels. I try to only load 1500 triangles max at time, 3000 absolute worst. Perhaps no more than 600 triangles a room. No hard and fast rule, judge by lag.


Interestings references.


I think those references are for normal GE rom but for the 8 mb patch is nearly the double.

Regards.
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